

Failure to do so may invalidate the trademark entirely at a later point. Back in 2014 when the website was being developed we were in the process of acquiring a trademark on the word Kerbal, and part of the obligations one has as a trademark holder is to investigate possible infringements of your trademark. We would like to stress that no such thing happened. "Lastly, but perhaps most importantly, was the accusation that we threatened the website with legal action.
#KERBAL SPACE PROGRAM GAME MODS MODS#
Many people who work for Squad have expressed their fondness of the website, and the developers who work on the game sometimes also had mods on the website. We never actively promoted the website, but we feel we certainly didn't ignore it. Although we did not link to KerbalStuff from the game's launcher, Kerbal Space Program itself or our websites, we did often talk about it in community conversations, forum posts, and on social media. "Related to KerbalStuff not being an official website, we were blamed for never mentioning KerbalStuff in public.

At this time similar arguments can be made for other community initiatives, such as KerbalX, CKAN or the KSP Subreddit.
#KERBAL SPACE PROGRAM GAME MODS MOD#
Because of those two arguments, we never explored the possibility of making KerbalStuff the 'official' mod repository. Curse provided, and still provides, a stable platform for uploading mods and other ingame content, and we have no reason to end our partnership with them. "The reason for this lies in the history of the website’s creation: it was developed specifically to be an unofficial, independent alternative to the official mod repository. "Firstly, we were blamed for continuing to support Curse as the official mod repository, in spite of KerbalStuff hosting more mods," reads the official statement. Most notably, Squad denied any threat of legal action. While the staff thanked DeVault for his work and his efforts, it also responded to some of the allegations that he had lobbed in Squad's direction. Today, developer Squad issued an official response to KerbalStuff's closure. I stopped volunteering my time and energy to extend this website, because my efforts were always met with silence or complaints." Whenever I've taken the time to add features or make improvements or meet the requests of users, no one has shown any appreciation.

Most people don't actually care about the effort put into it. In fact, for the most part, I just hear complaints. During the early days, they even tried to have the name changed to omit the word 'Kerbal', citing a trademark that didn't exist (they later registered the trademark).Įven setting Squad aside, running Kerbal Stuff is a largely thankless job. They refuse to even mention Kerbal Stuff in public. "As thanks, Squad continues to endorse Curse as the official source for KSP mods. "Undoubtedly Kerbal Stuff has had a direct impact on Squad's revenue - how many players must have hopped back into Kerbal Space Program after getting an email about their favorite mod receiving an update? In the past month, despite frequent downtime and slow page loads, Kerbal Stuff has served 1.2 million page views over 279 thousand sessions for over 84 thousand unique visitors.

However, DeVault also aired some grievances with Squad for its lack of support, as well as towards the KSP user base for what was interpreted as a negative attitude. The statement goes into several reasons why DeVault opted to close the site, with the primary reason being the increasing monthly costs of running a website of this size and hosting that many files. I built Kerbal Stuff to do right by the kommunity where Squad wouldn't." I stepped up to build an alternative that would be much better than the mess Curse would provide. "At the time, and still today, I did not feel that Curse would do right by the kommunity. "I built Kerbal Stuff after the announcement that KSP mods were to be officially moved to Curse," reads the closing statement from site owner Drew 'SirCmpwn' DeVault on the KerbalStuff homepage. The site known as KerbalStuff was known for housing a large number of KSP mods and was popular with many of the game's users, particularly those that did not care for developer Squad's adoption of the Curse network as its official mod database. Earlier this week, a third-party support site for Kerbal Space Program and its modding community revealed that it is closing its doors.
